Design as a discipline goes beyond the design of things. With the right skills and knowledge, design can be used as a tool for influencing people’s lives, society, and the environment. We believe that whatever is designed – products, services or the built environment – the goal is to create meaningful experiences for users.
Take the iPod, for instance. Its smart design allows users to navigate the many features of an iPod using a simple ‘click wheel’. An ATM offers another example. When using an ATM, people are asked for their language preference, choice of service, amount of money to withdraw, etc., via one screen of information at a time. This dialogue between user and machine is designed not just for ease of use, but also to ensure a pleasant banking experience.
Whether it’s the iPod or an ATM, the principles of human-centred design and design research are being applied, emphasising real user needs in daily life. In the Diploma in Design for Interactivity (DDI), you are immersed in the world of design and interactivity. Over the course of the programme, you will learn to harness this powerful tool to shape user interactions and experiences in profound and delightful ways.
DDI graduates will be prepared for a career in the design and creative industries, starting as entry level professionals, assistants to interaction designers, and members of user experience design teams found in companies such as Apple, Dell, Google, Hewlett Packard, Microsoft, Nokia, Philips, and Siemens. You can also pursue a career in local start-ups, design-related businesses, and enterprises that would benefit from expertise in interaction design and user experience design.
For more information about university pathways, visit RP's Further Studies.
To find out more about how you can apply for this diploma, visit Republic Poly's Admissions page.
Want to find out more about the school that offers this diploma? Then drop by the School of Technology for the Arts's homepage now!
Table 1: Minimum Entry Requirements
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Table 2: Aggregate Type
Addn Combined Science Add n Science Art / Art & Design Biology Chemistry Combined Science Computer Studies Creative 3D Animation Design & Technology Engineering Science Food & Nutrition Fundamentals of Electronics General Science Higher Art Human & Social Biology Integrated Science Media Studies (English) Media Studies (Chinese) Physics Physical Science Science (Chem, Bio) Science (Phy, Bio) Science (Phy, Chem) Science (Phy, Chem, Bio)
The course consists of general modules, discipline modules, and specialisation modules. Year 1 covers general modules such as New Media Communications and Mathematics. Year 2 and 3 focus on the discipline and specialisation modules such as Creative Concepts, Drawing, and Interaction Design. In year 3, you will also undergo the industry orientation programme.
7 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour C105 Introduction to Programming C111 New Media Communications G101 Cognitive Processes and Problem Solving I G103 Introduction to Communication Practice
5 compulsory modules: T201 Creative Concepts T274 Drawing
T202 Art of Story T601 Arts History
T602 Creative Enterprise
10 compulsory modules: T241 Anthropological Studies T242 Interaction Design T243 Sci-Art T244 Site-Specific Art T245 Tools for Interaction Design T342 Wearable Technology T343 Humanist Computing T344 Smart Architecture T345 Play Experience Design
T308 Short Media Production
Industry Orientation Programme G301 Project IG901 Creative EngagementG913 Portfolio Development
Select 1 module from the entire range of modules offered by other Schools and Centres in RP .
T931 Industry Immersion Programme(20 Modular Credits)
T931 Industry Immersion Programme (Equivalent to 5 modules)
To graduate with a Diploma in Design for Interactivity, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.