Games are a multi-billion dollar business rivalling movies and music. Not only is game design one of the fastest growing digital entertainment industries, it is also in pressing need of fresh talent.
The Diploma in Game Design (DGD) gives you access to this dynamic industry, which is driven by the constant need to create more exciting play experiences. This programme is designed to nurture a new generation of game designers who possess both the technical know-how and the artistry demanded by industry.
Demand for games is not limited to entertainment, as games are also frequently used in education, training and marketing. You will become a versatile design thinker who can produce a wide range of games across a range of different media.
DGD graduates can look forward to a wide range of jobs in the games profession, such as game designers, level designers, game producers, character artists and designers, storyboardists and environment artists, scriptwriters, games quality assurance testers, and studio owners.
For more information about university pathways, visit RP's Further Studies.
To find out more about how you can apply for this diploma, visit Republic Poly's Admissions page.
Want to find out more about the school that offers this diploma? Then drop by the School of Technology for the Arts's homepage now!
Table 1: Minimum Entry Requirements
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Table 2: Aggregate Type
Addn Combined Science Add n Science Art / Art & Design Biology Chemistry Combined Science Computer Studies Creative 3D Animation Design & Technology Engineering Science Food & Nutrition Fundamentals of Electronics General Science Higher Art Human & Social Biology Integrated Science Media Studies (English) Media Studies (Chinese) Physics Physical Science Science (Chem, Bio) Science (Phy, Bio) Science (Phy, Chem) Science (Phy, Chem, Bio)
The course consists of general modules, discipline modules, and specialisation modules. Year 1 covers general modules such as New Media Communications and Mathematics. Year 2 and 3 focus on discipline and specialisation modules such as Creative Concepts, Drawing, and Game Studies. In year 3, you will also undergo the industry orientation programme.
6 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour C105 Introduction to Programming G101 Cognitive Processes and Problem Solving I G103 Introduction to Communication Practice
6 compulsory modules: T201 Creative Concepts T274 Drawing
T202 Art of Story T214 Sound Design
T601 Arts History T602 Creative Enterprise
12 compulsory modules: T230 Tools for Game Design T232 Visual Scripting for Designers T233 Game Studies T203 Character Design T231 Analogue Game Theory T242 Interaction Design T331 Game Design Workshop T234 Level & World Design T332 Simulation & Modelling T333 Game Production & Management T344 Smart Architecture T345 Play Experience Design
Industry Orientation Programme G301 Project IG901 Creative EngagementG913 Portfolio Development
Select 1 module from the entire range of modules offered by other Schools and Centres in RP .
T931 Industry Immersion Programme (Equivalent to 5 modules)
To graduate with a Diploma in Game Design, you must complete a total of 128 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.