T232 Digital Game Prototyping
Game Prototyping is a practical module that teaches programming using game engines and visual scripting tools.
Students are introduced to an industry-standard game engine to produce different types of 2D and 3D game prototypes. Students learn how to use visual scripting techniques, including flow graphs and drag-and-drop style programming, to work efficiently. Students will also learn core game programming concepts such as game logic and common game algorithms. The module is practical; students tackle game design challenges in the form of progressively more difficult industry briefs whilst working collaboratively in teams in an industry setting.
